Below is a list of posters accepted to I3D 2018.
Two poster sessions (one hour each) will give authors the opportunity to interactively present their research to conference attendees. A posters "fast forward" on Wednesday will also summarize the entire posters track for attendees.
Fluid Computational Model for Mineral and Vegetal Pigments Diffusing in Chinese Color-ink Painting
Meijun Sun, Ziqi Zhou, Zheng Wang, Jinchang Ren, Yahong Han
A Pilot Study of Spherical Harmonics for Saliency Computation and Navigation in 360° Videos
Ruofei Du, Amitabh Varshney
A Fast Rendering Technique for VR Sickness Prevention Using Coarse Pixel Shading
Koki Tachibana, Takashi Imagire
Map Attribute Brushes for Crowd Authoring System"
Sai-Keung Wong, Ruei-Che Ho
One-shot Learning for Human Action Recognition
Hao Jiang, Zhigang Deng, Sijia Wang, Chang Gao, Chengyi Wei, Zhaoqi Wang
Tentap: A Piano-playing Gesture Recognition System Based on Ten Fingers for Virtual Piano
Kyeongeun Seo, Hyeonjoong Cho
Learning has never been more fun: A Markerless AR-based Character Learning Application for Children
Karan Narain, Ramakrishna Perla, Gaurav Garg, Rajesh Sinha, Ramya Hebbalaguppe
Load Balancing Real-Time Physics for Cloud Based Video Game Delivery
Alexander Brown, Graham Morgan
Automated Re-topology of Polygonal Meshes of the Human Face
Eric Patterson, Jessica Baron, Devin Simpson
Real-Time Mud Simulation for Virtual Environments
Daniel Holz, Adam Galarneau
Voxel Based Hybrid Path Tracing with Spatial Denoising
EvoGen: Evolutionary Motion Generator
Amir Hossein Rabbani
Two poster awards and prizes (NVIDIA GPUs) will be presented at the conference. The awards will be given to best posters for unpublished work involving a student author.