I3D is the leading conference for real time 3D computer graphics and human interaction.
- 06 July 2019
Keynote presentations are now available in PDF format:
Andy van Dam - "Reflections on The Unfinished Revolutions in Personal Computing"
Steve McAuley - "Advances in Rendering, Graphics Research and Video Game Production"
Michael Buttner - "Machine Learning for Motion Synthesis and Character Control in Games"
Keynote videos are also available on our YouTube channel.
- 21 May 2019
The proceedings of I3D 2019 are available at the ACM dl:
- 20 May 2019
I3D 2019 starts tomorrow! You can find directions to the conference on venue page.
- 02 May 2019
We're pleased to announce Michael Buttner (Unity Labs) as our third keynote speaker!
- 09 April 2019
We're pleased to announce Steve McAuley (Ubisoft) as one of our keynote speakers.
- 11 March 2019
The program is now online.
- 01 March 2019
Registration is now open! Early bird rates available until 21 April. Please visit the registration page for more details.
- 04 February 2019
Submission details for posters have been posted. Deadline is 11 March 2019.
- 14 January 2019
Conference dates and venue have been announced! Unity Technologies will host I3D'19, 21-23 May 2019.
- 12 December 2018
The paper submission deadline has been extended to Wednesday, 19 December 2018.
- 29 November 2018
We're pleased to announce that Andy van Dam will be one of our keynote speakers.
- 12 October 2018
The Call for Papers is now available. We invite you to submit papers across the entire range of topics of interaction, interactive 3D graphics, and games.
Please send questions to firstname.lastname@example.org for general inquiries, registration, and sponsorship. Direct queries about paper submissions to email@example.com and poster submissions to firstname.lastname@example.org. Join our mailing list or follow us on social media for updates about the conference.