Program

The virtual conference spans Monday September 14 through Friday September 18, about three hours each day. Keynotes and papers will be streamed at the I3D YouTube channel. All times are United States PDT, Pacific Daylight Time. Register here to be able to attend all sessions and participate in discussions.

Monday, 14 September 2020 YoutTube stream for Day 1

9:00 am to 12:35 pm

9:00 am Welcome
9:10 am Posters Fast Forward
9:15 am Keynote: Ming Lin (University of Maryland, College Park)
10:05 am break
10:15 am Papers 1: Collisions and Physics
Session Chair: Paul Kry
11:05 am break
11:15 am Papers 2: Textures and Geometry
Session Chair: Angelo Pesce

Tuesday, 15 September 2020 YoutTube stream for Day 2

9:00 am to 12:15 pm

9:00 am Welcome
9:05 am Keynote: Rachel Rose (ILM) and Naty Hoffman (Lucasfilm) (live presentation only)
10:05 am break
10:15 am Papers 3: Modeling and Content
Session Chair: Andrea Tagliasacchi
11:25 am break
11:35 am Papers 4: Perception and Performance
Session Chair: Qi Sun

Wednesday, 16 September 2020 YoutTube stream for Day 3

9:00 am to 12:00 noon

9:00 am Welcome and Posters how-to
9:10 am Papers 5: Lighting and Light Transport
Session Chair: Natalya Tatarchuk
10:50 am Posters welcome and navigation training
Session Chair: Zdravko Velinov
11:00 am Virtual Posters Session - registration required

Thursday, 17 September 2020 YoutTube stream for Day 4

9:00 am to 12:25 pm

9:00 am Welcome and Posters how-to
9:05 am Keynote: Julien Pettré (Inria)
9:55 am break
10:05 am Papers 6: Characters and Crowds
Session Chair: Dan Casas
10:55 am break
11:05 am Papers 7: Capturing the Real World
Session Chair: Anjul Patney

Friday, 18 September 2020 YoutTube stream for Day 5

9:00 am to 12:30 pm (and beyond)

9:00 am Welcome
9:05 am Keynote: David Morin (Epic Games) (live presentation only)
9:55 am break
10:05 am Papers 8: GPU Techniques and Data Structures
Session Chair: Jesse Barker
11:45 am Town Hall - registration required
12:15 pm Wrap up and awards
~12:30 pm Informal gaming (Fall Guys or Overwatch, anyone?) for registered attendees; visit the Discord channel

Important Dates

Submission Website

Registration

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