Program

Tuesday, 21 May 2019

8:00 a.m. On-site registration
Continental breakfast
9:00 a.m. Opening remarks
9:15 a.m. Keynote: Andy van Dam (Brown University)
10:15 a.m. Coffee Break
10:45 a.m. Papers 1: Physics
Session Chair: Shahin Rabbani, Ubisoft
12:30 a.m. Catered Lunch
1:30 p.m. Papers 2: Spatial Data Structures
Session Chair: Eric Heitz, Unity Technologies
3:15 p.m. Posters fast forward and reception (*)
5:30 p.m. End of day

Wednesday, 22 May 2019

8:00 a.m. On-site registration
Continental breakfast
9:00 a.m. Keynote: Steve McAuley (Ubisoft)
10:00 a.m. Coffee Break
10:30 a.m. Papers 3: Global Illumination
Session Chair: Angelo Pesce, Roblox
12:30 p.m. Catered lunch
1:30 p.m. Papers 4: Projections
Session Chair: Colin Barré-Brisebois, EA SEED
3:15 p.m. Coffee break
3:45 p.m. Papers 5: Rendering
Session Chair: Michael Vance, Activision
5:30 p.m. End of papers session
6:30 p.m. Banquet / Cocktail reception (Montreal 360, Pointe-à-Callière)

Thursday, 23 May 2019

8:00 a.m. On-site registration
Continental breakfast
9:00 a.m. Keynote: Michael Buttner (Unity Labs)
10:00 a.m. Coffee break
10:30 a.m. Papers 6: Performance and Interaction
Session Chair: Anton Kaplanyan, Facebook Reality Labs
12:30 p.m. Catered lunch
1:30 p.m. Papers 7: Perception and Reaction
Session Chair: Bernhard Kerbl, TU Wien
2:45 p.m. Coffee break
3:15 p.m. Papers 8: « Divers »
Session Chair: Adam Marrs, NVIDIA
4:30 p.m. Closing ceremonies and awards
* Posters will be on display throughout the conference. Poster authors will also be able to present their work during the poster reception on Tuesday afternoon.

Important Dates

Paper submission deadline: 19 December 2018
Paper notifications: 15 February 2019
Camera-ready deadline: 1 March 2019
Poster submission deadline: 11 March 2019
Poster notifications: 25 March 2019
Early registration deadline: 21 April 2019
Conference: 21-23 May 2019

Submission Website

Registration

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